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Anime Card Clash Infinite Towers

Complete guide to Infinite Towers in Anime Card Clash. Learn about Story Towers, Battle Towers, and strategies for climbing the infinite tower.

About Infinite Towers

In this building, you will find different game modes currently available. These game modes are typically for players who have completed Story Mode, to try different decks or simply to obtain various rewards.

Infinite Towers include Story Towers (based on Story Mode maps), Battle Towers with different themes, Potion Tower, Infinite Tower, and Hardcore Tower. Each tower offers progressively difficult challenges and valuable rewards.

Story Towers

Update 3.0 added a new tower type - "Story Towers". You unlock them by beating a Story Mode map in all of its difficulties. Through each story tower, you can obtain "Crystals" which can allow you to craft cards and accessories.

Story Tower Mechanics

Card Draws: After completing every floor, 50 cards are rolled. The roll count increases by 10 every 25 floors starting at floor 50, and is capped out at 80 cards rolled per floor.
Luck Bonus: For every 5 floors climbed, +4 Bonus Luck is applied towards your reward card rolls.
Additional Luck: For every 25 floors starting at floor 50, an additional +2.5% bonus luck is granted.
Pity System (v4.3.0+): For every 100 floors you clear past the minimum floor threshold for a crystal, you'll be guaranteed 1 crystal.

Battle Towers

Battle Towers are a series of 250 floors where enemy cards gradually become stronger, and tower completion rewards increase exponentially.

Checkpoint System

  • Regular Battle Tower: Checkpoint every 5 floors
  • Watery Depths, Frozen Landscape, Stone Citadel, Inferno Depths, Lunar Eclipse, and Light Fairy Battle Towers: Checkpoint every 10 floors

Potion Tower

In this game mode, you have more chances to obtain better potions than other infinite modes, making it perfect for players planning to use Instant Rolls. You can also find equippable relics in this mode.

Potion Tower Mechanics

Card Draws: Draw 50 cards per floor completed. Every 25 floors (starting from floor 50), draw count increases by 10 cards, up to a maximum of 80 cards per floor.
Luck Bonus: +2 Luck added to reward card draws every 5 floors climbed.
Additional Luck: Every 25 floors (starting from floor 50), additional +2% Luck is added.

Special Rewards

Hollow Mask: Starting from floor 75, has a 1/2,500 chance (0.04%) to drop.

Infinite Tower

The classic infinite mode with relatively normal rewards and slower enemy stat growth. Suitable for completing quests, increasing Luck Index, and general progression.

Infinite Tower Mechanics

Card Draws: Draw 50 cards per floor completed. Every 100 floors, draw count increases by 10 cards, up to a maximum of 100 cards per floor.
Luck Bonus: +1 Luck added to reward card draws every 5 floors climbed.
Additional Luck: Every 100 floors (starting from floor 100), additional +2% Luck is added.

Special Rewards

Shadow Dagger: Has a 1/1,000 chance (0.1%) to drop per floor.

Hardcore Tower

Higher difficulty than regular infinite mode, perfect for farming high-rarity cards or card packs.

Hardcore Tower Mechanics

Card Draws: Draw 50 cards per floor completed. Every 25 floors (starting from floor 50), draw count increases by 10 cards, up to a maximum of 80 cards per floor.
Luck Bonus: +4 Luck added to reward card draws every 5 floors climbed.
Additional Luck: Every 25 floors (starting from floor 50), additional +2.5% Luck is added.

Special Rewards

Berserker Armor: Starting from floor 125, has a 1/2,500 chance (0.04%) to drop.
Cursed Amulet: Starting from floor 125, has a 1/2,500 chance (0.04%) to drop.
Experience Books:
  • 50 XP Book: Drops starting from floor 50
  • 100 XP Book: Drops starting from floor 100
  • 250 XP Book: Drops starting from floor 150
  • 500 XP Book: Drops starting from floor 200
  • 1,000 XP Book: Drops starting from floor 250

Tower Strategy Tips

Progressive Difficulty: Towers become increasingly difficult as you climb higher. Make sure to upgrade your cards and optimize your deck before attempting higher floors.
Resource Management: Towers are excellent sources of resources and cards. Focus on towers that offer rewards you need for your current progression.
Deck Optimization: Different towers may require different strategies. Adapt your deck based on the tower's unique mechanics and enemy types.
Checkpoint Strategy: Use checkpoints wisely. In Battle Towers, checkpoints allow you to resume from that floor if you fail. Plan your attempts around checkpoint locations.
Luck Building: All towers provide Luck bonuses that increase with floor progression. Higher floors offer better Luck bonuses, making them ideal for farming rare cards.
Tower Selection: Choose towers based on your goals:
  • Potion Tower: Best for potion farming and Instant Roll preparation
  • Infinite Tower: Good for quest completion and general progression
  • Hardcore Tower: Best for high-rarity card farming with highest Luck bonuses
  • Battle Towers: Good for structured progression with checkpoints